House Rules
Against the spread
Pick every game, every week, against the league line: the Thursday-morning consensus snapshot, rounded to the half point. It does not move. Each game locks at its own kickoff. Picks are hidden until then.
| Win | 1.0 |
| Push | 0.5 |
| Loss | 0.0 |
The longshot card
Pick 5 players priced +250 or longer to score a touchdown. A hit pays the decimal profit of the locked price. A miss is zero. A player who does not take a snap is voided, not lost. Rushing, receiving, return and defensive touchdowns count. Passing touchdowns and two-point conversions do not. Three or more hits in a week earns a 3-point hat trick.
| Locked price | Pays |
|---|---|
| +250 | 2.50 |
| +400 | 4.00 |
| +600 | 6.00 |
| +1000 | 10.00 |
| +1500 | 12.00 |
Prices above +1200 pay as +1200.
Missed picks
Forget a game and you get the favorite. Empty longshot slots score nothing.